- Participants will compete for the lowest possible time, completing Challenging difficulty using only the Ritual Dagger and Rokari Keenblade.
- Participants can attempt the event as many times as they would like within the time frame.
- QUALIFYING WEEK: August 19th - August 26th.
- At the end of the qualifying period (on August 26th), the 5 fastest/lowest times will be declared as winners.
- Times will be confirmed via video submission here: https://docs.google.com/forms/d/e/1FAIpQLSdWW8mGKBlWl2xwcNgAWScAaITRtmlvkhEMCU3E4Qt8aUlX8A/viewform
- Video submission must show your loadout.
- The top 3 will then proceed on to the finals
- The finals will take place in a speedrun style similar to the qualifier week, however, on a different map with different weapons.
- Changes from Qualification week
- Mode: Challenging -> Nightmare
- Weapons: Ritual Dagger/Rokari Keenblade -> Gemini Esper and Gemini Stranded Katars .
- As the finals are intended for broadcast, all finalists must be able to broadcast in mixed reality using LIV.
Tie Breaker Rules:
Ties will be decided along these parameters in sequential order;
- Fewest deaths
- Least amount of health crystals used
- Fewest number of sockets in each weapons
- Most aether farmed
Social Media Links:
Virtual Athletics League
- Players must be at least 13 years of age or older to participate. If they are under 18, but over 13, they must have permission from a parent, or legal guardian, to participate in this event.
- Before signing up for the tournament, every participant and arcade owner/host must create a VAL account, which they can make here: https://www.valvr.com. Registration on the VAL website means that you also agree to these rules and the terms of service.
(Ensure you create the correct type of account - arcade or participant. If you are both, register as an arcade.)
- Please ensure that you are using the latest version of Until You Fall on your platform.
- As Windows updates have created VR issues in the past, we HIGHLY recommend you halt automatic Windows/driver updates during the competition period to avoid this inconvenience. (optional)
- Players are required to keep all In-Game Names or aliases appropriate. (ie. NO racist, sexist, homophobic, transphobic, political, or offensive naming, etc.) This will be a ‘Zero Tolerance’ policy and is at the sole discretion of VAL.
- All score submissions, screenshots, player submitted photos, and player submitted videos related to the tournament become the property of VAL and COMPANY and may be used for marketing and other purposes. If players or arcades share broadcast material such as twitch streams, tournament photos, tournament videos, etc. with VAL, VAL reserves the right to use these in a marketing context.
- VAL reserves the right to change, alter, replace, or modify this rule set at any time and without prior notification.
- Virtual Reality esports can be an intense physical experience. Do not enter the competition without following all terms of service and other safety measures as outlined in the individual device warnings and manufacturers. Competitors who are not able to participate in strenuous physical exercise should not enter the competition. VR esports is a fun activity, exercise the same caution as regular sports.
- International shipping outside of US and broadcasting support subject to possible limitations
- VAL is not responsible for any injury incurred while participating in this tournament.
Code of Conduct:
- VAL reserves the right to disciplinary action for exceptional cases that fall outside the competitive rules and code of conduct. Should circumstances call for it, VAL can circumvent the rules if it is to ensure a fair and safe play environment.
- VAL reserves the right to revoke records, strip previous achievements, bar future participation, forfeit prizes, and other measures should an offense, or a pattern of offense, warrant it. Although VAL will create a redemption guideline for offenders to redeem themselves if they can verify they’ve fulfilled said instructions for the specified length of time.
- Any participant displaying any type of cyber, verbal, sexual, gender, racial, disability, physical, religious, age, appearance, or emotional abuse will be disqualified. This includes esports competitors, VAL staff, viewers, press, sponsors, and other participants.
- Any participant acting maliciously, inappropriate, or otherwise unsportsmanlike behavior will be reprimanded and possibly disqualified. This includes extreme statements, violent threats, sexual harassment, acute insults, and inappropriate references.
- Abuse and unsportsmanlike behavior entails in-game and out of game actions, as well as occurrences outside and related to the competition. This includes in-game chat, social media, comments, gestures, emotes, and other communication mediums. Any encouragement or endorsement of this behavior will also invoke disciplinary action.
- Out of competitive wrongful behavior includes stalking, intimidation, spamming, doxxing, provoking, and inciting disruption, both online and in real life.
- Unsolicited sexual action, including sexual comments, uncalled for flirting, and other sexual or romantic advances, jokes, and taunting, will also not be tolerated.
Cheating, Bug, and Exploit Policy
- If a participant feels like another participant is cheating, exploiting, or manipulating the rules, this infringement must be brought to the attention of the Virtual Athletics League Admins immediately. All forms of fraud may result in revoked prizes and a future ban from VAL events.
- The accusation is then put into a review process, where league officials will determine a cause of action.
- VAL will work with developers on individual cases if necessary
- Cheating and other exploits including but not limited to: deception, bug exploitation, banned game mechanics, match-fixing, betting fraud, doping, and other forms of competition manipulation are strictly prohibited.
- Deceptive behavior towards admins, players, and other relevant parties will not be tolerated. Deception includes inaccurate, falsified, or omitted data statements or other forms of misinformation.
- Cheating and the distribution of cheats are also banned in VAL Tournaments. This includes programs, hacks, or other methods to tamper with, circumvent or modify the game or competition. Referencing cheats may also result in penalties.
- Match-fixing, betting fraud and any other attempts to influence the outcome of a game improperly or match result will be met with a reprimand.
- Doping in any form is forbidden. Any participants with prescribed medication that may be considered “performance-enhancing” must send proof of prescription.
- Competition manipulation and bribery, either through a referee, organizer, host, VAL admin, or any other person of influence, will also be subject to a reprimand.
- For game bugs that affect gameplay or the competition, players can re-play and re-submit scores as long as it’s within the original deadline.